Mind Mapping & Creative Thinking

November 30, 2007

Design Requirements and Specifications

Filed under: Design Technology — Editor @ 3:37 pm

In order for the designer to produce a design which meets the requirements of the user they must fully understand what is needed and the constraints that there might be on the products design.

Here are some examples of some things that might have to be considered:

  1. Cost
  2. Materials
  3. Dimensions
  4. Ergonomics and Anthropometrics
  5. Methods of constructions
  6. Transport
  7. Safety
  8. Standards
  9. User groups
  10. Environment

Can you think of other things that you might have to consider if you were the designer?

The Specifications are the ‘rules’ under which the design is going to be produced. Both the designer and the user need to ensure that the specification is correct.

For example if you are going to by a shirt to wear to school, it needs to meet the requirements of the uniform code. So if the code says ‘formal tailored blue, white or grey shirt with sleeves and a colar’ and you buy a shirt with red stripes, no sleeves and is a casual styled shirt you are likely to fall foul of the dress code police!

The same thing applies to design, if you don’t meet the specification the product is unlike to do what it is expected or required to do.

Make sure the specification is correct and appropriate (this applies to your coursework as well as your understanding for your exam.)

Materials

Filed under: Design Technology — Editor @ 3:29 pm

These days most furniture is made of man made or manufactured boards. This has distinct advantages over solid material but it also has some down sides. These need to be considered carefully by the designer and the manufacturer before the production starts.

You will need to be aware of manufactured board types and the various standard finishes.

Melamine is a plastic coating which is often used on kitchen surfaces and units. It is easy to clean but has some very distinct properties which the manufacturer needs to consider.

I will be adding more to this later this week so keep looking……………..

ICT in the design and manufacturing processes.

Filed under: Design Technology — Editor @ 9:19 am

CNC Router

 

ICT is used in lots of areas of design these days. How could you use ICT to help your design develop? Many products are designed using CAD. It is essential that you understand and can describe what CAD is if it appears in an exam question.

You need to know and understand a number of terms used to describe aspects of ICT in design and production. They are:

  • CAD – Computer-aided design (or Assisted) 
  • CAD – Computer-aided drawing (or Assisted)
  • CAM – Computer-aided manufacturing
  • CIM – Computer-integrated manufacturing
  • FMS – Flexible manufacturing systems
  • CNC – Computer numerical control
  • PDM – Product data management
  • CADMAT – Computer-aided design, manufacturing and testing
  • CAM – Computer-aided manufacturing
  • CIM – Computer-integrated manufacturing
  • FMS – Flexible manufacturing systems
  • CNC – Computer numerical control
  • PDM – Product data management
  • CADMAT – Computer-aided design, manufacturing and testing

ICT can also be used in the manufacturing process: CAM (Computer Aided (Assisted) Manufacture).

Don’t think that lots of products are manufactured using robots because they aren’t! Robots are very costly to build, install and run. All these costs get added to the product which in turn the person who buys it pays for it!

Robots tend to be used where it is too dangerous for people to go. However people do actually do most manufacturing tasks assisted by machines. People are more cost effective that robots! People are more adaptable than robots.

Could robots really take over the world? I don’t think so because we could pull the plug out!

In the furniture industry where mass or large batch production takes place computer controlled machinery is used to automate (which means to manufacture automatically). For example a gang drilling machine will drill the holes for fixing pegs for shelves or joints.

Slots and curves are usually cut with cnc routers, these increase the accuarcy and minimise the waste materials. In turn this should keep the costs down, maximising profit!

Designing to enable access for all.

Filed under: Design Technology — Editor @ 9:10 am

Since the recent legislation about access for all (Disability and Discrimination Act) all organisations have had to take great care to ensure that everything that they offer is accessible by everyone.

Imagine you are a furniture company who specialises in office furniture, what are the kinds of things that you are going to have to take into consideration?

Are the needs of a wheelchair bound user different from others?

·         Height

·         Width

·         Depth

·         Anything that might restrict access under the workstation surface

Cables, leads, equipment etc.

·         Any equipment mounted under or above the desk surface must be accessible

Do you know anyone who uses a wheelchair? Maybe you could ask them about access issues. Maybe you have had to be a wheelchair because you hurt yourself or became injured, do you remember any problems that you faced?

What changes to the designs might need to be included?

November 28, 2007

Product Analysis

Filed under: Design Technology — Editor @ 12:22 pm

Happy Meal Toy is ideal for product analysisThis Happy Meal Toy is ideal for Product Analysis. It has many features that will make you think about how it has been designed, made and put together. Why is it so important that the designer considers saftey with this product?

What other things do you think they will or should have taken into consideration?

Have they missed anything that you might have included? Are there any special safety feature like security screws that require the use of special tools to open them?

Product Analysis

Filed under: Design Technology — Editor @ 11:06 am

All designers go and look to see what other people have done. This is not cheating, it is using your common sense to understand the good and the not so good points that other products have.

Ask yourself questions about the product and note your findings.

For example:

I have a Maglite Torch. Its great, its totally robust and would be very difficult to break. However it is very heavy so taking it back packing is not clever. However as an ex security guard it is useful for protection (I would not want to have been hit with it). In cold weather its not good to use because the metal case gets very cold and not nice to hold.

Drop it in water or carry it in the rain and there are no problems at all.

As a user you make choices based on function and situation. I have a different torch for back packing.

The Maglie has been copied many times now by other designers. Some of thee copies are good while others are not.

What would make these designs good?

November 27, 2007

Environmental Issues and your designs…..

Filed under: Design Technology — Editor @ 10:17 pm

Consider the environmental impact of the designs you have reviewed for the workstation. What impact might they have? Consider the materials, finishes, fittings and what happens to the product when it reaches the end of its life?

What about the waste produced by the product during manufacture? Is it made of shapes which by their design wastes lots of material?

There will be a mind map here for revision purposes soon. Watch this space.

Ergonomics & Anthropomentrics

Filed under: Design Technology — Editor @ 9:05 pm

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homo-computerus.jpg

Ergonomics and Anthropometrics

Make sure you know the difference. If you see one mentioned in an exam the other with be lurking somewhere to see if you know what you are talking about!

Ergonomics: Making the object/product fit for the user by studying the way the user behaves. For example a workstation needs to position the screen, keyboard, mouse and CPU in the right places for the user. A taller person will require a different set up than a shorter person; a child will require a different set up than an IT professional who is using the workstation all day.

Anthropometrics: This is the measurements of the body (data usually stored in tables or spreadsheets).  The workstation needs to be the correct dimensions to suit the range of users who it is imagined or identified will use the product. The workstation will also need to be able to hold the computer components in the right places and securely.

Products which are ‘good designs’ usually have considered the user very carefully. Try and identify products that you use or have that are ‘good’ products and those which are difficult to use. (notice I have said ‘bad design’, I do not believe that anyone sits down and says to themselves ‘ok today I will design something bad, a real bad design’. I think that poor designs occur because the designer did not consider all the factors or have all the information available that they might need to be aware of.

This is a useful site for looking at the problems of workstations: http://www.hazards.org/workstations/index.htm 

Computer workstations checklist checklist

There are thousands of computer workstation safety checklists. Three recent offerings from official safety bodies in Britain, the US and Sweden should be the last word, but they show significant flaws and differences.

The checklist from the US safety watchdog OSHA is the most extensive and covers most of the key problems.

The checklist from Swedish union/management safety body Prevent is good and concise but suffers from poor translation.

From the UK, HSE’s checklist is attractively produced but full of holes.

Key points from the checklists:

Postures A bolt-upright posture is unsuitable for long periods of work and for all people; postures that work for occasional keying, for example with the keyboard set back on the desk, cause problems when used for intensive keyboard work.

Wrist rests The OSHA guidance says these can hold the wrist and forearm in awkward postures.

Desk adjustment Fully adjustable desk height, eg. for standing or sitting use, is becoming common in Scandinavia but doesn’t get a mention in HSE’s checklist.

Mice Mouse use gets the full treatment in the OSHA document and there is recognition in HSE’s checklist that forearm support is essential – some of the OSHA recommendations could cause problems.

Keypads Numerical keypads are causing problems for which there are currently no solutions.

Phones Telephone use is factored into the OSHA guidance.

There is no best buy. Spend some time looking at all of these, and don’t treat HSE’s as a standard. Both the Swedish checklist – in spite of the translation – and the OSHA list make crucial points that the HSE checklist misses.

My computer, my way is another online guide that will help you make your PC more accessible. Easy to use sections give help on: Seeing your screen; using your keyboard and mouse, and help with language and reading. See the references at the end of the linked document.

Hello world!

Filed under: Design Technology — Editor @ 7:29 pm

Weclome to my DT revision, support and training blog. I hope that you find the information here useful and helpful. Please remember that any activity using sharp pointy tools is or could be dangerous. You have been warned serveral times to beware! 

Design is an emotional activity so be ready to be emotional.

Have you tried using a mind map? If you haven’t you should at least give them a go you might surprise yourself.

Happy Designing all gadget fans

Tim

Preparation for DT GCSE the real thing

Filed under: Design Technology — Editor @ 4:42 pm

This years exam requires you have an understanding of the wonderful world of picnic and garden furniture that can be transported by car. (not very environmentally friendly).

Your exam is on 2nd June 2008 9am. 

You have been given a preliminary sheet which you should use to start your preparation for the exam. If you have lost it then there us a link here to downloads of the pages.

The first thing to do is to look and see what is already out there, (stuff that other people have done). So visit a purveyor of garden furniture and picnic equipment or look in magazines, journals or catalogues.

Brain storm (using a mind map) these ideas and record the good and not so good features of each.

From this start to produce a draft specification for a piece of furniture.

You might also like to speak to people who use garden and picnic (users) and record what they have to suggest makes a good and not so good design solution.

Have a look at materials used, how things are fixed together (why are most flat packed?) and the dimensions.

Ask yourself questions about the designs: does it look strong enough or too strong? Does it look stylish or is it just functional?

Have a look at real furniture: have they got any damage? Have any bits fallen off? Got broken? Can you see why this has happened?

Here is a PDF file of existing design which you might find helpful when starting to analyse your ideas: chairs 2

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